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A full interactive hack and slash game upon which I was lead artist, modeler and animator. 
In this game, we strived to make gameplay that was hard but rewarding,  with a gritty character out of his element in a very cutesy picturesque land. Additionally, we utilized root animation to keep our many NPCs fluid and enjoyable for the player as they mowed them down.

© 2022 by Meghan Evans. 

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